Dxtory quali verschwommen , Hilfe

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  • Dxtory quali verschwommen , Hilfe

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    Hallo habe mir die DXTory trial version geholt und wollte mal testen was so geht ,
    nun ja jetzt habe ich das problem das das vid verschwommen ist .

    [Dxtory]
    Version: 2.0.124
    UID: a53fac47-1d59-43df-9b8b-9824529c61e1

    [Dxtory Files]
    InstallPath: C:\Program Files (x86)\ExKode\Dxtory2.0
    AudioStreamSplitter.exe: FileVersion: 1.0.0.0 SHA1: f2f729dc20a4f399704e99beeca855e85e5b9286
    AVIFix.exe: FileVersion: 2.0.0.119 SHA1: 7a09d66397e59a821aa710e53f9e241f77a7792a
    AVIMux.exe: FileVersion: 2.0.0.120 SHA1: 5196d86b22e66459b4dececc675099f8dd16422b
    AVIMuxCore.dll: FileVersion: 2.0.0.3 SHA1: 77f91e5cbdb6516492937b09e8779fbfce339ad0
    Dxtory.exe: FileVersion: 2.0.0.124 SHA1: 0966a4f022a1ef817863752b406898dbb63dd402
    Dxtory64.exe: FileVersion: 1.0.0.60 SHA1: 14e3f06e6f2afb2dcb8dec2813586253fc58d86b
    DxtoryCore.dll: FileVersion: 2.0.0.124 SHA1: a62d2208f21f5590b424873b5b0555eb6c478ff9
    DxtoryCore64.dll: FileVersion: 2.0.0.124 SHA1: 24461560e70fb7b1fe08409439391b2bb9dedb40
    DxtoryHK.dll: FileVersion: 2.0.0.124 SHA1: 16f78b14d2139516c88b0904b0ffd43ee3d4eb6e
    DxtoryHK64.dll: FileVersion: 2.0.0.124 SHA1: acccb46eb07467a7db8f5e54806f85686c7e9ad3
    DxtoryMM.dll: FileVersion: 1.0.0.1 SHA1: 82eeaf2ec6ddd70f887ea5e20a80be718600b230
    DxtoryMM64.dll: FileVersion: 1.0.0.1 SHA1: c142da021338ef96d13dc82c70c6ba2a443d1108
    DxtoryVideo.dll: FileVersion: 2.0.0.97 SHA1: b9c1ff13a061e189affef9ae37f5ae142450b189
    DxtoryVideo64.dll: FileVersion: 2.0.0.97 SHA1: 497ef3f62908d7a1f9362fc347198b900fc7c131
    DxtoryVideoSetting.exe: FileVersion: 2.0.0.119 SHA1: adb248b7eca7001e64ba19054807ab6556126a87
    LicReg.exe: FileVersion: 2.0.0.3 SHA1: d68fe1f3b1eb8c3a3e66af99810835f43ca40c59
    RawCapConv.exe: FileVersion: 2.0.0.119 SHA1: d214e73cdeb07a46ec7c022068aa8a0ee8d2690f
    RCStream.dll: FileVersion: 1.0.0.76 SHA1: 31266452f142cd7c856384945ffc410b2c9c8be9
    unins000.exe: FileVersion: 51.1052.0.0 SHA1: c01091516ecd6e59399799732ce2d414ab1fce15
    UpdateChecker.exe: FileVersion: 2.0.0.0 SHA1: 221bd3663f4393b368ebf74d1a892f9379ddbe44

    [System Information]
    CPU: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
    CPU Instruction Set: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX
    OS: Microsoft Windows 8 x64
    OSVersion: 6.2.9200
    OSLanguage: 1031
    ServicePack:
    Memory0: BANK 0 4,294,967,296 bytes
    Memory1: BANK 2 4,294,967,296 bytes
    TotalMemory: 8,589,934,592 bytes
    Total Physical Memory: 8,548,102,144 bytes
    Available Physical Memory: 5,434,552,320 bytes
    Total Page File: 13,379,940,352 bytes
    Available Page File: 9,479,421,952 bytes
    Total Virtual Memory: 2,147,352,576 bytes
    Available Virtual Memory: 1,775,714,304 bytes
    PerformanceCounterFrequency: 3020484 (0x2E16C4)
    VideoCard: NVIDIA GeForce GTX 650 Memory: 1,073,545,216 Processor: GeForce GTX 650 DriverVer: 9.18.13.1422 DriverDate: 2013-03-14 01-00-00
    Display0: 1920x1080 32bits 60Hz
    SoundDevice: NVIDIA High Definition Audio Manufacturer: NVIDIA
    SoundDevice: Realtek High Definition Audio Manufacturer: Realtek

    [Audio Device]
    Lautsprecher (Realtek High Definition Audio) - CoreAudioOut
    BenQ E2200HD-1 (NVIDIA High Definition Audio) - CoreAudioOut
    Mikrofon (Realtek High Definition Audio) - CoreAudioIn, Volume 92
    Stereomix (Realtek High Definition Audio) - CoreAudioIn, Volume 55

    [Video Codec]
    DXTory Video Codec FCC:xtor
    Cinepak Codec von Radius FCC:cvid
    FRAPS Video Decompressor FCC:fps1
    Intel IYUV Codec FCC:i420
    Intel IYUV Codec FCC:iyuv
    Lagarith Lossless Codec FCC:lags
    Microsoft RLE FCC:mrle
    Microsoft Video 1 FCC:msvc

    [Audio Codec]
    Microsoft GSM 6.10
    Microsoft CCITT G.711
    Microsoft IMA ADPCM
    MS-ADPCM
    PCM
    IEEE Float

    [License Information]
    License: Trial

    [Additional Information]
    Dxtory_log.txt: Empty
    ErrorLog.txt: Empty

    [Global Setting]
    OptionFlag=

    [Ignore List]

    ======================================================================

    [Profile]
    Name: Default
    Path:

    [Overlay]
    Option: Left Top VidoeFPS WriteFileFPS RecordState
    Color: Sleep FF00FF00, Active FFFFBC00, Movie FF00FF00, ScreenShot FF00FF00

    [Folder]
    x C:\Users\Andre\Videos Speed: 163MB/sec Free: 905,933,881,344 Total: 971,641,974,784 Format: NTFS
    SSFolder:

    [HotKey]
    MovieCapture: F9 (0x00000043)
    PushToTalk: None
    ScreenShotSingle: F11 (0x00000057)
    ScreenShotRepeat: None
    ScreenShotAuto: None
    ToggleStatus: None
    MovieCaptureFrame: None
    ScreenShotCaptureFrame: None

    [Movie]
    Clipping:
    ClipMargin: 0,0,0,0
    ClipSize: 0,0
    Scaling: Size 100% 1280x720
    Codec: DXTory Video Codec, RGB Compress
    FrameRate: 30
    Output: File AVI
    Option: IncludeCursor

    [Audio0]
    Enabled: False
    PushToTalk: False
    Device: Lautsprecher (Realtek High Definition Audio)
    Codec: PCM
    Format: PCM 48000 Hz, 16 bit, Stereo

    [ScreenShot]
    Clipping:
    ClipMargin: 0,0,0,0
    ClipSize: 0,0
    Scaling: Percent 100% 0x0
    HighSpeedLimit: 0
    RepeatInterval: 1000
    Format: PNG
    JpegQuality: 100
    Option:

    [Advanced]
    Option:
    ThreadCount: 2
    LimitedFPS: False
    FPSLimit: 30
    DelayHook: False
    DelayHookTime: 5

    ======================================================================

    [Profile]
    Name: Guild Wars 2
    Path: C:\Program Files (x86)\Guild Wars 2\Gw2.exe

    [Movie]
    Clipping:
    ClipMargin: 0,0,0,0
    ClipSize: 0,0
    Scaling: Size 100% 1280x720
    Codec: Lagarith Lossless Codec, Quality 10000, KeyFrameRate 15, DataRate 0
    FrameRate: 30
    Output: File AVI
    Option: IncludeCursor IncludeOverlay

    [LastUsingInformation]
    DateTime: 2013.12.26 00:54:30
    DeviceType: DX9 DX11
    View0.Type=DX9
    View0.DevType=D3DDEVTYPE_HAL
    View0.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
    View0.Format=D3DFMT_X8R8G8B8
    View0.Size=1904x1001
    View0.HWND=0x00020908
    View0.WindowTitle=
    View0.ClassName=
    View1.Type=DX9
    View1.DevType=D3DDEVTYPE_HAL
    View1.BhFlags=D3DCREATE_FPU_PRESERVE D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE D3DCREATE_HARDWARE_VERTEXPROCESSING
    View1.Format=D3DFMT_X8R8G8B8
    View1.Size=1600x900
    View1.HWND=0x002C02A2
    View1.WindowTitle=Guild Wars 2
    View1.ClassName=ArenaNet_Dx_Window_Class

    ======================================================================
    VerifyHash: 28d38d1becf2334fb52f9018d94a80d3ab486bff
  • Du sollst ja nicht das Rohmaterial hochladen, du musst einfach nur DXTory korrekt einstellen und die aufgenommene Datei dann korrekt kodieren, dann sieht auch alles in Ordnung aus. ;) Am besten wäre es aber, wenn du direkt mal die neueste Version nimmst, denn mit der 124er gibt es noch Probleme mit den Tonspuren.