avs4x264mod.exe funktioniert nicht mehr

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  • avs4x264mod.exe funktioniert nicht mehr

    Anzeige
    Servus,

    wie obige Fehlermeldung besagt kackt Megui mein rendern ab. Anscheinend nicht bei jedem Video. Dieses allerdings will er mir trotz 4 versuche einfach nicht rendern.
    Er macht Audio fertig und stürzt sofort beim start der Videorenderung ab.

    Wer Ideen? :)

    Problemsignatur:

    Problemereignisname: APPCRASH

    Anwendungsname: avs4x264mod.exe

    Anwendungsversion: 0.0.0.0

    Anwendungszeitstempel: 00000000

    Fehlermodulname: magicyuv.dll

    Fehlermodulversion: 1.2.0.0

    Fehlermodulzeitstempel: 00010000

    Ausnahmecode: c0000005

    Ausnahmeoffset: 00001617

    Betriebsystemversion: 6.1.7601.2.1.0.256.48

    Gebietsschema-ID: 1031

    Zusatzinformation 1: 0a9e

    Zusatzinformation 2: 0a9e372d3b4ad19135b953a78882e789

    Zusatzinformation 3: 0a9e

    Zusatzinformation 4: 0a9e372d3b4ad19135b953a78882e789
  • Das passiert meist wenn Multithreading gecrasht ist.

    Probier das Video mal ohne Multithreading zu encodieren (SSM)
    Aktuelle Projekte/Videos




    Seit etlichen Monaten komplett veraltete Signatur, wie ihr sicherlich schon bemerkt habt. Habe mittlerweile mehr als 4 Projekte, weshalb die Signatur leider momentan gesprengt ist xD
    Notdürftig die Liste was aktuell läuft: Unreal | Complex DooM (LPT) | DooM 2016 | Need For Speed III: Hot Pursuit | Dirt Rally | Dirt 4 | WRC 7
  • Normalerweise passiert das nur bei 3200x1800.

    Ansonsten bei ungünstiger Kombination an Filtern (oder falsche MTModi, wobei das ja eig. SSM selber regelt)
    Menge an genutzten Filtern kann die Wahrscheinlichkeit erhöhen
    x264 preset auch, da höhere eine höhere Menge an Frames im RAM einlesen (40 auf medium, 50 auf slow usw)
    und natürlich sollte es ein 64bit Betriebssystem sein, sonst triffste die RAM limitierung von 32bit noch eher.
    Aktuelle Projekte/Videos




    Seit etlichen Monaten komplett veraltete Signatur, wie ihr sicherlich schon bemerkt habt. Habe mittlerweile mehr als 4 Projekte, weshalb die Signatur leider momentan gesprengt ist xD
    Notdürftig die Liste was aktuell läuft: Unreal | Complex DooM (LPT) | DooM 2016 | Need For Speed III: Hot Pursuit | Dirt Rally | Dirt 4 | WRC 7
  • also was mir noch aufgefallen is eben... der fehler tritt im Video bei 3 Sekunden auf. dann stürzt sogar der Player ab...

    wenn ich auf 5 sek oder mehr springe kein Problem läuft alles... also meine Idee wäre ja jetz einfach ma die ersten 4 sek wegschneiden.....
    Leider steht Megui nix mehr im log weil ich beendet hatte. Ich ess eben was und stells dann nochmal neu rein. Muss ja nur nochma kurz rendern lassen.

    [Error] Log
    -[Warning] Versions
    --[Information] [02.12.2015 18:48:28] MeGUI: 2614
    --[Information] [02.12.2015 18:48:28] Operating System: Windows 7 x64 SP1 (6.1.65536.7601)
    --[Information] [02.12.2015 18:48:28] .NET Framework: 4.0 (4.0.0.0)
    --[Information] [02.12.2015 18:48:28] .NET Framework: 4.6.x (4.6.00081)
    --[Information] [02.12.2015 18:48:28] AviSynth: 2.6.0.4 (28-09-2013)
    --[Information] [02.12.2015 18:48:28] AvisynthWrapper: (02-01-2009)
    --[Warning] [02.12.2015 18:48:28] Haali Matroska Splitter not installed properly.
    --[Warning] [02.12.2015 18:48:28] Therefore DSS2() and certain functions of FFVideoSource() and the HD Streams Extractor may also not work.
    --[Warning] [02.12.2015 18:48:28] Please download and install it from haali.su/mkv/
    --[Information] [02.12.2015 18:48:28] Haali DSS2: not installed
    --[Information] [02.12.2015 18:48:28] ICSharpCode.SharpZipLib: 0.85.5.452 (07-08-2008)
    --[Information] [02.12.2015 18:48:28] MediaInfo: 0.7.79.0 (02-11-2015)
    --[Information] [02.12.2015 18:48:28] MediaInfoWrapper: 0.7.61.0 (06-01-2013)
    --[Information] [02.12.2015 18:48:28] MessageBoxExLib: 1.0.2218.28317 (19-12-2008)
    --[Information] [02.12.2015 18:48:28] SevenZipSharp: 0.64.3890.29348 (02-01-2011)
    --[Information] [02.12.2015 18:48:28] 7z: 9.20 (18-11-2010)
    -[Information] Update detection
    --[Information] [02.12.2015 18:48:28] Automatic update is disabled
    --[Information] [02.12.2015 18:48:28] Using cached update config and server: megui.tmebi.de/test/
    --[Information] [02.12.2015 18:48:28] There is 1 package which can be updated: mkvmerge
    -[Information] AutoEncode job generation log
    --[Information] [02.12.2015 18:48:49] Split Size : null
    --[Information] Eliminating duplicate filenames
    ---[Information] [02.12.2015 18:48:49] Video output file: C:\Users\Stef\Desktop\Bioshock2 #21.264
    ---[Information] [02.12.2015 18:48:49] Muxed output file: C:\Users\Stef\Desktop\Bioshock2 #21-muxed.mkv
    ---[Information] [02.12.2015 18:48:49] Encodable audio stream 0: C:\Users\Stef\Desktop\Bioshock2 #21_Track_0.flac
    -[Information] Log for job1 (audio, Bioshock2 #21_Track_0.wav -> Bioshock2 #21_Track_0.flac)
    --[Information] [02.12.2015 18:48:59] Started handling job
    --[Information] [02.12.2015 18:48:59] Preprocessing
    --[Information] [02.12.2015 18:48:59] MediaInfo
    ---[Information] [02.12.2015 18:48:59] File: C:\Users\Stef\Desktop\Bioshock2 #21_Track_0.wav
    ---[Information] General
    ----[Information] Format: Wave
    ----[Information] FormatString: Wave
    ----[Information] FileSize: 298827580
    ----[Information] PlayTime: 00:28:14.033
    ---[Information] Audio
    ----[Information] ID:
    ----[Information] StreamOrder:
    ----[Information] Format: PCM
    ----[Information] FormatProfile:
    ----[Information] FormatSettingsSBR:
    ----[Information] FormatSettingsPS:
    ----[Information] SamplingRate: 44100
    ----[Information] SamplingRateString: 44.1 KHz
    ----[Information] Channels: 2
    ----[Information] ChannelsString: 2 channels
    ----[Information] ChannelPositionsString2:
    ----[Information] BitRateMode: CBR
    ----[Information] Delay:
    ----[Information] Title:
    ----[Information] Language:
    ----[Information] LanguageString:
    ----[Information] Default:
    ----[Information] DefaultString:
    ----[Information] Forced:
    ----[Information] ForcedString:
    ----[Information] [02.12.2015 18:48:59] The language information is not available for this track. The default MeGUI language has been selected.
    --[Information] [02.12.2015 18:48:59] Trying to open the file with FFAudioSource()
    --[Information] [02.12.2015 18:49:00] Successfully opened the file with FFAudioSource()
    --[Information] [02.12.2015 18:49:00] Avisynth script
    ---[NoImage] LoadPlugin("D:\Programme\MeGUI\tools\ffms\ffms2.dll")
    ---[NoImage] FFAudioSource("C:\Users\Stef\Desktop\Bioshock2 #21_Track_0.wav")
    ---[NoImage] # detected channels: 2 channels
    ---[NoImage] # detected channel positions:
    ---[NoImage] AudioBits(last)>24?ConvertAudioTo24bit(last):last
    ---[NoImage] return last
    --[Information] [02.12.2015 18:49:00] Command line used: --force --force-raw-format --endian=little --sign=signed -0 - -o "{0}"
    --[Information] [02.12.2015 18:49:00] Avisynth script environment opened
    --[Information] [02.12.2015 18:49:00] Script loaded
    --[Information] [02.12.2015 18:49:00] Output Decoder
    ---[Information] [02.12.2015 18:49:00] Channels: 2
    ---[Information] [02.12.2015 18:49:00] Bits per sample: 16
    ---[Information] [02.12.2015 18:49:00] Sample rate: 44100
    --[Information] [02.12.2015 18:49:00] Job command line: D:\Programme\MeGUI\tools\flac\flac.exe --force --force-raw-format --endian=little --sign=signed -0 - -o "C:\Users\Stef\Desktop\Bioshock2 #21_Track_0.flac" --channels=2 --bps=16 --sample-rate=44100
    --[Information] [02.12.2015 18:49:00] Process started
    --[Information] [02.12.2015 18:49:00] Standard output stream
    --[Information] [02.12.2015 18:49:00] Standard error stream
    ---[Information] [02.12.2015 18:49:03] flac 1.3.1, Copyright (C) 2000-2009 Josh Coalson, 2011-2014 Xiph.Org Foundation
    ---[Information] [02.12.2015 18:49:03] flac comes with ABSOLUTELY NO WARRANTY. This is free software, and you are
    ---[Information] [02.12.2015 18:49:03] welcome to redistribute it under certain conditions. Type `flac' for details.
    ---[Information] [02.12.2015 18:49:03] (No runtime statistics possible; please wait for encoding to finish...)
    --[Information] [02.12.2015 18:49:03] MediaInfo
    ---[Information] [02.12.2015 18:49:03] File: C:\Users\Stef\Desktop\Bioshock2 #21_Track_0.flac
    ---[Information] General
    ----[Information] Format: FLAC
    ----[Information] FormatString: FLAC
    ----[Information] FileSize: 147011208
    ----[Information] PlayTime: 00:28:14.033
    ---[Information] Audio
    ----[Information] ID:
    ----[Information] StreamOrder:
    ----[Information] Format: FLAC
    ----[Information] FormatProfile:
    ----[Information] FormatSettingsSBR:
    ----[Information] FormatSettingsPS:
    ----[Information] SamplingRate: 44100
    ----[Information] SamplingRateString: 44.1 KHz
    ----[Information] Channels: 2
    ----[Information] ChannelsString: 2 channels
    ----[Information] ChannelPositionsString2:
    ----[Information] BitRateMode: VBR
    ----[Information] Delay:
    ----[Information] Title:
    ----[Information] Language:
    ----[Information] LanguageString:
    ----[Information] Default:
    ----[Information] DefaultString:
    ----[Information] Forced:
    ----[Information] ForcedString:
    ----[Information] [02.12.2015 18:49:03] The language information is not available for this track. The default MeGUI language has been selected.
    --[Information] [02.12.2015 18:49:03] Postprocessing
    --[Information] [02.12.2015 18:49:03] Job completed
    -[Error] Log for job4 (video, Bioshock2 #21.avs -> Bioshock2 #21.264)
    --[Information] [02.12.2015 18:49:03] Started handling job
    --[Information] [02.12.2015 18:49:03] Preprocessing
    --[Information] [02.12.2015 18:49:03] Avisynth input script
    ---[NoImage] ### SagaraS Scriptmaker - Debug Version 6.0 ###
    ---[NoImage] ### Lade Plugins und setze die globalen Variablen ###
    ---[NoImage] Global breite = 2048
    ---[NoImage] Global hoehe = 1152
    ---[NoImage] Global AR = 0
    ---[NoImage] ### Lade Videoquellen ###
    ---[NoImage] AVIload("G:\Bandicam Aufnahmen\Bioshock2 #21.avi", 0, 0, 0, -0, -0, "Auto", "Auto", 0, 0)
    ---[NoImage] ### Filter Verarbeitungszone ###
    ---[NoImage] ### Funktion für Video-Laderoutine ###
    ---[NoImage] Function AVIload (String file, int loading, int cl, int co, int cr, int cu, string pixtype, string afps, int fpsn, int fpsd) {
    ---[NoImage] (loading == 1) ? FFIndex(file) : nop()
    ---[NoImage] clip0 = (loading == 3) ? LWLibavVideoSource(file) : (loading == 2) ? Import(file).KillAudio() : (loading == 1) ? FFVideoSource(file, threads=1) : (pixtype == "Auto") ? AVISource(file, false).KillAudio() : AVISource(file, false, pixel_type=pixtype).KillAudio()
    ---[NoImage] clip1 = clip0.AutoFPS(afps, fpsn, fpsd).Cropping(cl, co, cr, cu)
    ---[NoImage] Return (clip1.width == breite && clip1.height == hoehe) ? clip1.ConvertToYV12(matrix = "Rec709", ChromaResample = "Spline16") : Clip1.Resize()
    ---[NoImage] }
    ---[NoImage] Function AutoFPS (Clip clip0, string afps, int fpsn, int fpsd) {
    ---[NoImage] rate1 = (afps == "Auto") ? (Round(Float(clip0.framerate * 1000)) / 1000) / 2 : nop()
    ---[NoImage] rate2 = (afps == "Auto") ? Round(clip0.framerate) / 2 : nop()
    ---[NoImage] rate = (afps == "Auto") ? (rate1 == rate2) ? 1 : 1001 : (afps == "Igno.") ? clip0.frameratedenominator : fpsd
    ---[NoImage] ratefaktor = (afps == "Auto") ? (rate == 1001) ? 1000 : 1 : nop()
    ---[NoImage] clip0 = (afps == "Auto") ? (rate == 1001) ? clip0.AssumeFPS(Round(clip0.Framerate) * 1000, rate) : clip0.AssumeFPS(round(clip0.framerate), rate) : (afps == "Igno.") ? clip0.AssumeFPS(clip0.frameratenumerator, rate) : clip0.AssumeFPS(fpsn, rate)
    ---[NoImage] Return clip0
    ---[NoImage] }
    ---[NoImage] Function Cropping (Clip clip0, int cl, int co, int cr, int cu) {
    ---[NoImage] clip0 = (clip0.IsRGB32() == True) ? clip0.ConvertToRGB24() : clip0
    ---[NoImage] Return (cl != 0 || co != 0 || cr != 0 || cu != 0) ? clip0.Crop(cl, co, cr, cu) : clip0
    ---[NoImage] }
    ---[NoImage] Function Resize (Clip clip1) {
    ---[NoImage] clip1 = (AR == 1) ? ((float(Clip1.height * breite) / clip1.width) / 2 == round((float(Clip1.height * breite) / clip1.width) / 2)) ? ((float(Clip1.width * hoehe) / clip1.height) / 2 == round((float(Clip1.width * hoehe) / clip1.height) / 2)) ? clip1 : clip1.ConvertToRGB24(matrix = "Rec709") : clip1.ConvertToRGB24(matrix = "Rec709") : clip1
    ---[NoImage] clip1 = (AR == 1) ? (((clip1.width * hoehe) / clip1.height > breite) ? Clip1.Spline16Resize(breite, ceil(float(Clip1.height * breite) / clip1.width)) : Clip1.Spline16Resize(ceil(float(clip1.width * hoehe) / clip1.height), hoehe)) : clip1.Spline16Resize(breite, hoehe).ConvertToYV12(matrix = "Rec709", ChromaResample = "Spline16")
    ---[NoImage] back = (AR == 1) ? (0 == 1) ? ImageReader("", 0, clip1.framecount - 1, clip1.framerate).ChangeFPS(clip1.frameratenumerator, clip1.frameratedenominator).Spline16Resize(breite, hoehe).ConvertToYV12(matrix = "Rec709", ChromaResample = "Spline16") : BlankClip(clip1, width = breite, height = hoehe, pixel_type = "YV12").KillAudio() : clip1
    ---[NoImage] Return (AR == 1) ? Overlay(back, clip1, (back.width - clip1.width) / 2, (back.height - clip1.height) / 2) : clip1
    ---[NoImage] }
    --[Information] [02.12.2015 18:49:03] resolution: 2048x1152
    --[Information] [02.12.2015 18:49:03] frame rate: 30/1
    --[Information] [02.12.2015 18:49:03] aspect ratio: 16:9 (1.778)
    --[Information] [02.12.2015 18:49:03] Job command line: "D:\Programme\MeGUI\tools\x264_10b\avs4x264mod.exe" -L "D:\Programme\MeGUI\tools\x264_10b\x264-10b_64.exe" --preset slow --crf 20.0 --keyint 300 --sar 1:1 --output "C:\Users\Stef\Desktop\Bioshock2 #21.264" "C:\Users\Stef\Desktop\Bioshock2 #21.avs"
    --[Information] [02.12.2015 18:49:03] Process started
    --[Information] [02.12.2015 18:49:03] Standard output stream
    --[Information] [02.12.2015 18:49:03] Standard error stream
    ---[Information] [02.12.2015 18:49:09] raw [info]: 2048x1152p 1:1 @ 30/1 fps (cfr)
    ---[Information] [02.12.2015 18:49:09] x264 [info]: using SAR=1/1
    ---[Information] [02.12.2015 18:49:09] x264 [info]: using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 AVX2 LZCNT BMI2
    ---[Information] [02.12.2015 18:49:09] x264 [info]: profile High 10, level 5.0, 4:2:0 10-bit
    ---[Information] [02.12.2015 18:49:11] x264 [info]: frame I:1 Avg QP:27.32 size:271302
    ---[Information] [02.12.2015 18:49:11] x264 [info]: frame P:11 Avg QP:30.25 size: 22207
    ---[Information] [02.12.2015 18:49:11] x264 [info]: frame B:25 Avg QP:36.18 size: 7598
    ---[Information] [02.12.2015 18:49:11] x264 [info]: consecutive B-frames: 8.1% 0.0% 16.2% 75.7%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: mb I I16..4: 4.3% 66.1% 29.6%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: mb P I16..4: 0.5% 1.3% 0.7% P16..4: 20.0% 8.1% 6.5% 0.0% 0.0% skip:63.0%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: mb B I16..4: 0.1% 0.1% 0.1% B16..8: 26.9% 2.9% 0.6% direct: 0.6% skip:68.7% L0:42.8% L1:54.7% BI: 2.5%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: 8x8 transform intra:61.8% inter:66.6%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: direct mvs spatial:72.0% temporal:28.0%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: coded y,uvDC,uvAC intra: 78.0% 83.9% 63.7% inter: 5.1% 5.1% 1.0%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: i16 v,h,dc,p: 27% 23% 8% 41%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 8% 7% 10% 13% 12% 14% 10% 16%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 9% 7% 9% 13% 11% 13% 10% 17%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: i8c dc,h,v,p: 38% 21% 22% 19%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: Weighted P-Frames: Y:0.0% UV:0.0%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: ref P L0: 71.5% 12.9% 10.0% 3.7% 1.9%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: ref B L0: 78.5% 13.8% 6.0% 1.6%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: ref B L1: 88.4% 11.6%
    ---[Information] [02.12.2015 18:49:11] x264 [info]: kb/s:4576.46
    ---[Information] [02.12.2015 18:49:11] encoded 37 frames, 4.89 fps, 4576.46 kb/s
    --[Error] [02.12.2015 18:49:11] Process exits with error: 0xC0000005 STATUS_ACCESS_VIOLATION (-1073741819)
    --[Warning] [02.12.2015 18:49:11] The 64 bit mode of x264 is enabled. Depending on the error it may help to disable it in the MeGUI settings.
    --[Information] [02.12.2015 18:49:11] Job completed




    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von JackthePott ()

  • JackthePott schrieb:

    Fehlermodulname: magicyuv.dll

    Das ist die Datei die den Crash verursacht. Womöglich wurde mit MagicYUV 64Bit aufgenommen oder die Aufnahme hat in Zusammenhang mit MagicYUV Fehlerhafte Inhalte die dann zum Crash führen.

    An sich bin ich kein guter Freund von Bandicam, aber du solltest mal versuchen deine MagicYUV Aufnahme von Bandicam mit VirtualDub z.B. mit UTVideo gleicher Eigenschaft zu speichern. Und dann das Ganze Spiel von vorn mit SSM und MeGUI. Wette mit dir das es dann geht.