OBS Aufnahme ist komplett Asynchron

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  • OBS Aufnahme ist komplett Asynchron

    Anzeige
    Hey Leute, Ich habe folgendes Problem, wenn ich mit OBS Studio aufnehme, werden meine Aufnahmen, beim späteren anschauen immer komplett asynchron. Also ich meine die Webcam und das Mikrofon.

    Ich habe mehrfach bei Youtube nachgeschaut und selbst schon einiges Probiert, mit Delay einfügen im Mixer oder das Mikrofon als Audiogerät bei der Webcam, kennt vielleicht einer das Problem ?

    Ich weiß echt nicht mehr was ich machen soll.. Ich habe auch versucht, die altbekannte Klatsch Methode anzuwenden aber das hat auch nur geringfügig zur Problemlösung geführt


    Mit freundlichen Grüßen
  • 20:38:16.104: CPU Name: Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz
    20:38:16.104: CPU Speed: 3912MHz
    20:38:16.104: Physical Cores: 2, Logical Cores: 4
    20:38:16.104: Physical Memory: 8135MB Total, 5052MB Free
    20:38:16.104: Windows Version: 10.0 Build 14393 (revision: 969; 64-bit)
    20:38:16.104: Running as administrator: false
    20:38:16.104: Aero is Enabled (Aero is always on for windows 8 and above)
    20:38:16.104: Portable mode: false
    20:38:16.115: OBS 18.0.1 (64bit, windows)
    20:38:16.115: ---------------------------------
    20:38:16.116: ---------------------------------
    20:38:16.116: audio settings reset:
    20:38:16.116: samples per sec: 48000
    20:38:16.116: speakers: 2
    20:38:16.117: ---------------------------------
    20:38:16.117: Initializing D3D11..
    20:38:16.117: Available Video Adapters:
    20:38:16.118: Adapter 1: Radeon(TM) RX 460 Graphics
    20:38:16.118: Dedicated VRAM: 2093277184
    20:38:16.118: Shared VRAM: 4265244672
    20:38:16.118: output 1: pos={0, 0}, size={1920, 1080}, attached=true
    20:38:16.118: output 2: pos={-2560, 0}, size={2560, 1080}, attached=true
    20:38:16.120: Loading up D3D11 on adapter Radeon(TM) RX 460 Graphics (0)
    20:38:16.138: D3D11 loaded sucessfully, feature level used: 45056
    20:38:16.917: ---------------------------------
    20:38:16.917: video settings reset:
    20:38:16.917: base resolution: 1280x720
    20:38:16.917: output resolution: 1280x720
    20:38:16.917: downscale filter: Bilinear
    20:38:16.917: fps: 30/1
    20:38:16.917: format: NV12
    20:38:16.918: Audio monitoring device:
    20:38:16.918: name: Standard
    20:38:16.918: id: default
    20:38:16.918: ---------------------------------
    20:38:16.919: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/chrome_elf.dll' not found, loading of module failed
    20:38:16.920: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
    20:38:16.923: [AMF Encoder] Version 1.4.3.11 loaded (Compiled: 1.3.0.5, Runtime: 1.4.1.0, Library: 1;4;1;0;16.60.2011;201702100916;CL#1371796).
    20:38:17.623: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/libcef.dll' not found, loading of module failed
    20:38:17.624: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/libEGL.dll' not found, loading of module failed
    20:38:17.624: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/libGLESv2.dll' not found, loading of module failed
    20:38:17.624: Failed to load 'en-US' text for module: 'obs-browser.dll'
    20:38:17.624: [browser_source: 'Version: 1.29.0']
    20:38:17.626: LoadLibrary failed for 'nvEncodeAPI64.dll': The specified module could not be found.
    20:38:17.626: (126)
    20:38:17.777: Couldn't find VLC installation, VLC video source disabled
    20:38:17.783: No blackmagic support
    20:38:17.824: ---------------------------------
    20:38:17.824: Loaded Modules:
    20:38:17.824: win-wasapi.dll
    20:38:17.824: win-mf.dll
    20:38:17.824: win-dshow.dll
    20:38:17.824: win-decklink.dll
    20:38:17.824: win-capture.dll
    20:38:17.824: vlc-video.dll
    20:38:17.824: text-freetype2.dll
    20:38:17.824: rtmp-services.dll
    20:38:17.824: obs-x264.dll
    20:38:17.824: obs-vst.dll
    20:38:17.824: obs-transitions.dll
    20:38:17.824: obs-text.dll
    20:38:17.824: obs-qsv11.dll
    20:38:17.824: obs-outputs.dll
    20:38:17.824: obs-filters.dll
    20:38:17.824: obs-ffmpeg.dll
    20:38:17.824: obs-browser.dll
    20:38:17.824: image-source.dll
    20:38:17.824: frontend-tools.dll
    20:38:17.824: enc-amf.dll
    20:38:17.824: coreaudio-encoder.dll
    20:38:17.824: ==== Startup complete ===============================================
    20:38:17.827: All scene data cleared
    20:38:17.827: ------------------------------------------------
    20:38:17.858: WASAPI: Device 'Lautsprecher (Realtek High Definition Audio)' initialized
    20:38:17.872: WASAPI: Device 'Line (3- USB AUDIO CODEC)' initialized
    20:38:17.895: adding 21 milliseconds of audio buffering, total audio buffering is now 21 milliseconds
    20:38:18.111: Switched to scene 'PC'
    20:38:18.112: ------------------------------------------------
    20:38:18.112: Loaded scenes:
    20:38:18.112: - scene 'Konsole':
    20:38:18.112: - source: 'Elgato' (dshow_input)
    20:38:18.112: - scene 'PC':
    20:38:18.112: - source: 'Bildschirmaufnahme' (monitor_capture)
    20:38:18.112: - source: 'Spielaufnahme' (game_capture)
    20:38:18.112: - source: 'webcam' (dshow_input)
    20:38:18.112: - filter: 'Videoverzögerung (Asynchron)' (async_delay_filter)
    20:38:18.112: - filter: 'Chroma Key' (chroma_key_filter)
    20:38:18.112: - source: 'Spotify' (window_capture)
    20:38:18.112: - source: 'Alertbox' (browser_source)
    20:38:18.112: - filter: 'Chroma Key' (chroma_key_filter)
    20:38:18.112: - source: 'instant-gaming' (image_source)
    20:38:18.112: - scene 'pause':
    20:38:18.112: - source: 'Bild' (image_source)
    20:38:18.112: - source: 'Bild 2' (image_source)
    20:38:18.112: - filter: 'Chroma Key' (chroma_key_filter)
    20:38:18.112: - source: 'Bild 3' (image_source)
    20:38:18.112: - filter: 'Chroma Key' (chroma_key_filter)
    20:38:18.112: - source: 'Bild 4' (image_source)
    20:38:18.112: - filter: 'Chroma Key' (chroma_key_filter)
    20:38:18.112: - source: 'Spotify' (window_capture)
    20:38:18.112: ------------------------------------------------
    20:38:18.476: ---------------------------------
    20:38:18.476: [DShow Device: 'webcam'] settings updated:
    20:38:18.476: video device: Logitech HD Pro Webcam C920
    20:38:18.476: video path: \\?\usb#vid_046d&pid_082d&mi_00#6&128309a5&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083}
    20:38:18.476: resolution: 1280x720
    20:38:18.476: fps: 29.97 (interval: 333666)
    20:38:18.476: format: I420
    20:38:18.852: A sprite cannot be drawn without a width/height
    20:38:18.886: A sprite cannot be drawn without a width/height
    20:38:18.918: A sprite cannot be drawn without a width/height
    20:38:18.955: A sprite cannot be drawn without a width/height
    20:38:18.985: A sprite cannot be drawn without a width/height
    20:38:19.022: A sprite cannot be drawn without a width/height
    20:38:19.051: A sprite cannot be drawn without a width/height
    20:38:19.085: A sprite cannot be drawn without a width/height
    20:38:19.118: A sprite cannot be drawn without a width/height
    20:38:19.152: A sprite cannot be drawn without a width/height
    20:38:19.154: ---------------------------------
    20:38:19.154: [DShow Device: 'Elgato'] settings updated:
    20:38:19.154: video device: Elgato Game Capture HD
    20:38:19.154: video path: __elgato
    20:38:19.154: resolution: 1920x1080
    20:38:19.154: fps: 60.00 (interval: 166666)
    20:38:19.154: format: UYVY
    20:38:19.154: using video device audio: yes
    20:38:19.154: sample rate: 48000
    20:38:19.154: channels: 2
    20:38:19.154: audio type: Capture
    20:38:19.185: A sprite cannot be drawn without a width/height
    20:38:19.218: A sprite cannot be drawn without a width/height
    20:38:19.251: A sprite cannot be drawn without a width/height
    20:38:19.285: A sprite cannot be drawn without a width/height
    20:38:19.318: A sprite cannot be drawn without a width/height
    20:38:19.352: A sprite cannot be drawn without a width/height
    20:38:19.385: A sprite cannot be drawn without a width/height
    20:38:19.418: A sprite cannot be drawn without a width/height
    20:38:19.451: A sprite cannot be drawn without a width/height
    20:38:19.485: A sprite cannot be drawn without a width/height
    20:38:19.518: A sprite cannot be drawn without a width/height
    20:38:19.552: A sprite cannot be drawn without a width/height
    20:38:19.585: A sprite cannot be drawn without a width/height
    20:38:19.618: A sprite cannot be drawn without a width/height
    20:38:19.651: A sprite cannot be drawn without a width/height
    20:38:19.685: A sprite cannot be drawn without a width/height
    20:38:19.718: A sprite cannot be drawn without a width/height
    20:38:19.751: A sprite cannot be drawn without a width/height
    20:38:19.785: A sprite cannot be drawn without a width/height
    20:38:19.818: A sprite cannot be drawn without a width/height
    20:38:19.852: A sprite cannot be drawn without a width/height
    20:38:19.885: A sprite cannot be drawn without a width/height
    20:38:19.918: A sprite cannot be drawn without a width/height
    20:38:19.951: A sprite cannot be drawn without a width/height
    20:38:19.984: A sprite cannot be drawn without a width/height
    20:38:20.018: A sprite cannot be drawn without a width/height
    20:38:20.051: A sprite cannot be drawn without a width/height
    20:38:20.085: A sprite cannot be drawn without a width/height
    20:38:20.121: A sprite cannot be drawn without a width/height
    20:38:20.151: A sprite cannot be drawn without a width/height
    20:38:20.184: A sprite cannot be drawn without a width/height
    20:38:20.539: Last log entry repeated for 10 more lines
    20:38:20.539: adding 21 milliseconds of audio buffering, total audio buffering is now 42 milliseconds
    20:38:20.551: A sprite cannot be drawn without a width/height
    20:38:20.587: A sprite cannot be drawn without a width/height
    20:38:20.618: A sprite cannot be drawn without a width/height
    20:38:20.652: A sprite cannot be drawn without a width/height
    20:38:20.685: A sprite cannot be drawn without a width/height
    20:38:20.718: A sprite cannot be drawn without a width/height
    20:38:20.751: A sprite cannot be drawn without a width/height
    20:38:20.785: A sprite cannot be drawn without a width/height
    20:38:20.818: A sprite cannot be drawn without a width/height
    20:38:20.851: A sprite cannot be drawn without a width/height
    20:38:40.944: Settings changed (outputs)
    20:38:40.944: ------------------------------------------------
    20:43:39.672: Settings changed (outputs)
    20:43:39.672: ------------------------------------------------
    20:49:13.679: ==== Shutting down ==================================================
    20:49:13.685: Switched to scene '(null)'
    20:49:15.196: WASAPI: Device 'Lautsprecher (Realtek High Definition Audio)' Terminated
    20:49:15.201: WASAPI: Device 'Line (3- USB AUDIO CODEC)' Terminated
    20:49:15.205: All scene data cleared
    20:49:15.205: ------------------------------------------------
    20:49:15.259: Freeing OBS context data
    20:49:15.302: == Profiler Results =============================
    20:49:15.302: run_program_init: 2097.89 ms
    20:49:15.302: ┣OBSApp::AppInit: 1.9 ms
    20:49:15.302: ┃ ┗OBSApp::InitLocale: 1.286 ms
    20:49:15.302: ┗OBSApp::OBSInit: 2071.46 ms
    20:49:15.302: ┣obs_startup: 0.988 ms
    20:49:15.302: ┗OBSBasic::OBSInit: 2039.8 ms
    20:49:15.302: ┣OBSBasic::InitBasicConfig: 0.377 ms
    20:49:15.302: ┣OBSBasic::ResetAudio: 0.361 ms
    20:49:15.302: ┣OBSBasic::ResetVideo: 801.737 ms
    20:49:15.302: ┣OBSBasic::InitOBSCallbacks: 0.004 ms
    20:49:15.302: ┣OBSBasic::InitHotkeys: 0.039 ms
    20:49:15.302: ┣obs_load_all_modules: 905.636 ms
    20:49:15.302: ┃ ┣obs_init_module(coreaudio-encoder.dll): 0.352 ms
    20:49:15.302: ┃ ┣obs_init_module(enc-amf.dll): 694.455 ms
    20:49:15.302: ┃ ┣obs_init_module(frontend-tools.dll): 1.196 ms
    20:49:15.302: ┃ ┣obs_init_module(image-source.dll): 0.004 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-browser.dll): 0.051 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-ffmpeg.dll): 0.476 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-filters.dll): 0.01 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-outputs.dll): 0.009 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-qsv11.dll): 142.147 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-text.dll): 0.465 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-transitions.dll): 0.007 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-vst.dll): 0.002 ms
    20:49:15.302: ┃ ┣obs_init_module(obs-x264.dll): 0.002 ms
    20:49:15.302: ┃ ┣obs_init_module(rtmp-services.dll): 0.266 ms
    20:49:15.302: ┃ ┣obs_init_module(text-freetype2.dll): 0.048 ms
    20:49:15.302: ┃ ┣obs_init_module(vlc-video.dll): 0.046 ms
    20:49:15.302: ┃ ┣obs_init_module(win-capture.dll): 0.07 ms
    20:49:15.302: ┃ ┣obs_init_module(win-decklink.dll): 3.567 ms
    20:49:15.302: ┃ ┣obs_init_module(win-dshow.dll): 1.565 ms
    20:49:15.302: ┃ ┣obs_init_module(win-mf.dll): 35.596 ms
    20:49:15.302: ┃ ┣obs_init_module(win-wasapi.dll): 0.006 ms
    20:49:15.302: ┃ ┗reset_win32_symbol_paths: 0.11 ms
    20:49:15.302: ┣OBSBasic::ResetOutputs: 0.677 ms
    20:49:15.302: ┣OBSBasic::CreateHotkeys: 0.234 ms
    20:49:15.302: ┣OBSBasic::InitService: 0.277 ms
    20:49:15.302: ┣OBSBasic::InitPrimitives: 0.256 ms
    20:49:15.302: ┗OBSBasic::Load: 286.599 ms
    20:49:15.302: obs_hotkey_thread(25 ms): min=0.002 ms, median=0.004 ms, max=0.777 ms, 99th percentile=0.121 ms, 100% below 25 ms
    20:49:15.302: audio_thread(Audio): min=0 ms, median=0.035 ms, max=10.994 ms, 99th percentile=0.159 ms
    20:49:15.302: obs_video_thread(33.3333 ms): min=0.156 ms, median=0.877 ms, max=216.45 ms, 99th percentile=2.196 ms, 99.9949% below 33.333 ms
    20:49:15.302: ┣tick_sources: min=0.001 ms, median=0.012 ms, max=215.007 ms, 99th percentile=0.389 ms
    20:49:15.302: ┣render_displays: min=0.001 ms, median=0.374 ms, max=16.557 ms, 99th percentile=0.961 ms
    20:49:15.302: ┗output_frame: min=0.152 ms, median=0.524 ms, max=7.012 ms, 99th percentile=1.397 ms
    20:49:15.302: ┣gs_context(video->graphics): min=0.095 ms, median=0.327 ms, max=4.546 ms, 99th percentile=0.879 ms
    20:49:15.302: ┃ ┣render_video: min=0.023 ms, median=0.053 ms, max=4.269 ms, 99th percentile=0.465 ms
    20:49:15.302: ┃ ┃ ┣render_main_texture: min=0.002 ms, median=0.019 ms, max=1.589 ms, 99th percentile=0.195 ms
    20:49:15.302: ┃ ┃ ┣render_output_texture: min=0.003 ms, median=0.006 ms, max=1.574 ms, 99th percentile=0.051 ms
    20:49:15.302: ┃ ┃ ┣render_convert_texture: min=0.001 ms, median=0.008 ms, max=1.249 ms, 99th percentile=0.046 ms
    20:49:15.302: ┃ ┃ ┗stage_output_texture: min=0 ms, median=0.015 ms, max=4.224 ms, 99th percentile=0.237 ms
    20:49:15.302: ┃ ┣download_frame: min=0 ms, median=0.008 ms, max=1.491 ms, 99th percentile=0.132 ms
    20:49:15.302: ┃ ┗gs_flush: min=0.045 ms, median=0.255 ms, max=2.71 ms, 99th percentile=0.614 ms
    20:49:15.302: ┗output_video_data: min=0.159 ms, median=0.19 ms, max=6.554 ms, 99th percentile=0.572 ms
    20:49:15.302: video_thread(video): min=0 ms, median=0.001 ms, max=0.836 ms, 99th percentile=0.003 ms
    20:49:15.302: OBSBasic::ResetOutputs: min=0.39 ms, median=0 ms, max=0.404 ms, 99th percentile=0.404 ms
    20:49:15.302: =================================================
    20:49:15.302: == Profiler Time Between Calls ==================
    20:49:15.302: obs_hotkey_thread(25 ms): min=24.61 ms, median=25.285 ms, max=42.364 ms, 77.1085% within ±2% of 25 ms (0% lower, 22.8915% higher)
    20:49:15.302: obs_video_thread(33.3333 ms): min=12.538 ms, median=33.333 ms, max=216.464 ms, 99.4682% within ±2% of 33.333 ms (0.268436% lower, 0.263371% higher)
    20:49:15.302: =================================================
    20:49:15.341: Number of memory leaks: 9
  • Anzeige
    Es wird dir leider nicht helfen, aber ich hatte das Problem zuletzt auch.
    Ich habe mit Shadowplay aufgenommen. Dabei ist das Bild vom Ton stellenweise total auseinandergelaufen. An anderen Stellen später passte es wieder. Ich habe versucht per Software das ganze händisch zu reparieren, aber war 1. mühsam und 2. bei weitem nicht perfekt hinzubekommen.
    Semper ludens!

    SandmansWorld auf Youtube
    SandmansWorld auf Twitch
    Mikros und Aufnahme-Hardware Einsteigerguide auf Wunderwuzzi.eu

    Aktuell Let's Plays zu:
    - Gwent - The Witcher Card Game (Closed Beta) 8)
    - Playerunknown's Battlegrounds :huh:
    - Swarm Universe =O
  • SandmansWorld schrieb:

    Ich habe mit Shadowplay aufgenommen. Dabei ist das Bild vom Ton stellenweise total auseinandergelaufen. An anderen Stellen später passte es wieder. Ich habe versucht per Software das ganze händisch zu reparieren, aber war 1. mühsam und 2. bei weitem nicht perfekt hinzubekommen.
    Naja bei Shadowplay isses aber nicht asynchron, sondern dein Programm das variable framerate nicht handlen kann.
    Hättest du ein Programm das das korrekt einlesen würde, hättest du das Problem nicht. TMPGEnc 6 zb.
    Oder Avisynth via dem L-Smashvideosource einleser.
    Aktuelle Projekte/Videos


  • De-M-oN schrieb:

    SandmansWorld schrieb:

    Ich habe mit Shadowplay aufgenommen. Dabei ist das Bild vom Ton stellenweise total auseinandergelaufen. An anderen Stellen später passte es wieder. Ich habe versucht per Software das ganze händisch zu reparieren, aber war 1. mühsam und 2. bei weitem nicht perfekt hinzubekommen.
    Naja bei Shadowplay isses aber nicht asynchron, sondern dein Programm das variable framerate nicht handlen kann.Hättest du ein Programm das das korrekt einlesen würde, hättest du das Problem nicht. TMPGEnc 6 zb.
    Oder Avisynth via dem L-Smashvideosource einleser.

    Danke für den Tipp! Mit OBS sollte das nicht passieren? Oder wie? Ich verwende beides, aber der OBS zieht mir bei grafisch anspruchsvolleren Games immer die Leistung in den Keller habe ich das Gefühl.
    Semper ludens!

    SandmansWorld auf Youtube
    SandmansWorld auf Twitch
    Mikros und Aufnahme-Hardware Einsteigerguide auf Wunderwuzzi.eu

    Aktuell Let's Plays zu:
    - Gwent - The Witcher Card Game (Closed Beta) 8)
    - Playerunknown's Battlegrounds :huh:
    - Swarm Universe =O